Rumors, of course. Gears3Blog writes that Epic assessed the sales of Bulletstorm on the “wild” platform and they really liked the numbers, so much so that now they are thinking about porting it here
Gears of War 3. Even if this is true, it is unlikely that PC will have a simultaneous release. Still, the Xbox 360 has almost no exclusives this year and Microsoft will be against it. Also, it’s strange why Gears of War 3 right away? Epic, start with part two?
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It will be great if it comes out. I liked the first part of the co-op, and the cartoon there was cool.
It has the best cover system among third-person shooters. It’s a cool universe. Unrealistically cute amount of violence. Underbarrel chainsaw… Colorful Gg. Skinny co-op..
Well, everything is clear – another collection of rumors. Guys, can you still believe in a really working ps 3 emulator??)))
And it’s interesting how big sales are on PC? This is 60 thousand copies – big sales, because of which the epics are suddenly going to port part 3. Despite the fact that part 1 failed, and after the failure of UT 3, epics completely gave up on PC.
Someone is seriously whitewashing this. Given that
1) Microsoft are the publishers of the game
2) There is simply nothing on boxing except girz this year. If with fable 3 everything is basically clear – it was never a purely box exo. But Gears of war is the same xbox360 symbol as Halo.
Suddenly – part 2 is Euro-Palace-Casino.uk better than the original in everything – Epic did a very good job on the mistakes. The gap between the sequel and the original is about the same as in the case of Uncharted 1-2 or Dead Space 1-2
I almost missed this shit)
The shelter system was still in the first.
But at the same time, part 2 is the strongest step forward on the part of Epic. Unlike Kraytek, they not only know how to do GRAPHON, but now they also have first-class, polished gameplay.
And how interesting it is to immediately judge the entire shooter using just one system?
The point is not whether there is anything new and revolutionary in the girzas or not. The main thing is how it is presented. And here the Epics literally surprise – the 2nd part is as diverse as possible both in the scenery (what is just one journey inside a giant worm that lowers entire cities underground) and in situations (for example, shooting from a huge fish), very dynamic (especially the second half, where each shootout is a clearly choreographed performance, where crowds of meat come in strictly dosed portions and at the right time, which is why the game in the end is very hard to put down), with really lively and even colorful characters (now they are not the brainless dummies from part 1).
And of course, varied and very interesting rides on different vehicles (personally, I think the local rides are the best)
The same Half-life 2 is considered one of the best precisely because Valv were essentially one of the first to offer a dynamic, extremely diverse and interesting gameplay, which, by the way, even now not every developer can offer. And not because of his games with gravity.
Original Sfi-fi fiction, and wonderfully presented, is also a very good plus (epic films should be made on such a topic).
Much better than “the next gray everyday life of Pindos in Iraq”.
Underbarrel chainsaw and age O_o
Where is the logic here??
And what a very original game designer’s find, to get just a ton of fun and fun. In fact, this is where the idea of beautiful finishing moves in the series began, which developed to its maximum by part 3.
who, by the way, is voiced by the “voice of Bender” from Futurama.
Um, one of the best 3rd person shooters according to the same IGN. And not only her. And note this in the same year of release from MGS 4 and GTA 4
Now, if Halo Rich promised to appear on PC, I would destroy the whole house with happiness, well, maybe the whole block. A Govka 3 – fi.
Now, if Halo Rich promised to appear on PC, I would destroy the whole house with happiness, well, maybe the whole block.